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Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce: 1. Open the “Reproduce-BadImageFormat“ project 2. Enter the Play Mode 3. Observe the Console window Expected... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce: 1. Open the “hdrp_gamecore_bug_shader“ project 2. Open the “OutdoorsScene“ 3. Observe the “Plane“ and “custom h... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce: 1. Open the “ReproNativeList“ project 2. Open the “SampleScene” 3. Add “TestTwo.cs“ to a GameObject 4. Enter t... Read more
Empty data buffer gets passed to OnAudioFilterRead when using Video Player
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/Scenes/SampleScene” scene 3. Open the “Assets/in... Read more
The Update() method gets called on a disabled script when added and disa...
Reproduction steps: 1. Open the attached “bugreport” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
Entities netcode predicted spawn component values are incorrectly revert...
Steps to reproduce: 1. Download and open the project from the attached Google Drive link 2. Set the preloader (Tools -> Scene Auto... Read more
An added component is being removed form the prefab when reimporting the...
How to reproduce: 1. Open the “IN_76367” 2. In the project window select the “Test” prefab 3. In the Inspector add the “TestScrip... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce: 1. Open the “user’s attached project” 2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Proj... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Assets > Export Package 3. Select all Assets 4. Press the ... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI performance degradation when a graph asset has hidden VisualElements
- The CaptureScreenshot method scales UI incorrectly when using an orthographic camera and both superSize and canvas planeDistance are above 1
- URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when a custom lookup texture is provided
- [Android] Player with the specific Video clip crashes on "/apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+96)" when the video is bundled with other video clips and Codec is set to VP8
- The Console window is not cleared when scripts are recompiled and the "Clear on Recompile" option is enabled