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Memory leak when using Texture Streaming, Asynchronous Scene Loading, an...
How to reproduce: 1. Open the attached project "BugReport2021.zip" 2. Open Window>Analysis>Memory Profiler 3. Build And Run the p... Read more
Changes to AnimationCurve aren't saved when changing a serialized Animat...
How to reproduce: 1. Open the attached project “UnityBugReportAnimationCurve.zip“ 2. Open the “SampleScene“ Scene 3. Select the "... Read more
[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...
Reproduction steps: 1. Open the attached project "CustomLitBug.zip" 2. Go to Assets > Scenes and open "SampleScene" and observe th... Read more
[Quest 2] Significant performance difference between Vulkan and OpenGLES...
Reproduction steps: 1. Open the attached project “ReproProject" 2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 d... Read more
[AR FOUNDATION] Shadow receiving Shader Graph not working when used on A...
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Observe the shadows of Game Objects inside Scene and Game views in ... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps: 1. Open the attached “NewGraph.zip“ project 2. Open “GraphWindow” window in the Tools dropdown tab 3. Click “... Read more
[iOS] nw_read_request_report crash
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Tick the "Offline" and "Loc... Read more
Sprite Shape is invisible when spawned at runtime
How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more
PointerEnterEvent not triggered when using a Touch pen and Old Input System
Reproduction steps: 1. Open the user's attached project 2. Build and Run the project 3. Hover over the red block using a pen Expect... Read more
Perforce integration - Attempting to add a P4Ignore ignored file does no...
1. Set up a Unity test project with Perforce integration configured 2. Create a P4Ignore file at the root of your project with an e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetModificationProcessor.OnWillSaveAssets is not being called when saving certain UI Toolkit files
- Crash when selecting a certain material
- Crash on profiler_begin_instance_id when entering Play Mode with a certain VFX enabed
- Crash on free_alloc_internal when clearing Shader variants in certain projects
- "Scene view texture is null" errors are thrown when a Prefab is open in Gray Context and Mesh Renderer Material is clicked