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View on the Build does not match Game view in the Editor when calling On...
To reproduce: 1. Open the "testscene" in the attached project 2. Note that the cube appears foggy in the Game view due to the "Camer... Read more
[Linux Editor] Editor uses system's locale to determine decimal separato...
Steps to reproduce: 1. In Ubuntu, go to System settings -> Language support -> Regional formats 2. Select a language which uses comm... Read more
[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. Observe the cube in iOS device Expected result: cube is black&w... Read more
Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Dis...
How to reproduce: 1. Download attached project files 2. Open "Broken anims" Scene 3. Enter Play Mode Expected result: FBX animation... Read more
Unchecking "Dynamic Occludee" and selecting another mesh causes inital m...
Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer 1. Create a new project 2. In Hie... Read more
Reimport all launches the most recently opened project
Reproduction steps: 1. Create a new project (Lets name it "First project"). 2. Create another project with another editor instance (... Read more
[macOS] Scene view navigation is twice slower than on previous version
Steps to reproduce: 1. Open attached project on 2017.1.0p2 or newer 2. Enable profile editor and rotate scene view camera using mou... Read more
Shaders in scene view get disabled based on camera rotation
Steps to reproduce: 1. Open attached project "SceneViewShader.zip" 2. Either move the scene view around or rotate the Main Camera al... Read more
[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download
Steps to reproduce: 1. Download & Open the project 2. Build the project to iOS using BuildInfoList.asset (found in Assets folder) 3.... Read more
"About Unity" window is black and throws errors if Scripting Runtime Ver...
To reproduce: 1. Open new project. 2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)". 3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding