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Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB; 2. Create a new project; 3. Go to "Project" window, in "Assets" section select "Scenes" folder; 4. Go t... Read more
“Open reference for Scene Asset” tootip text is not fully displayed
To reproduce: 1. Open HUB; 2. Create a new project; 3. Go to "Project" window and select "Scenes" folder; 4. Click on a "SampleScen... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce: 1. Open the user's attached "T1223348 Baked Lit SRP" project 2. Toggle on the "Development Build" flag in the "Fil... Read more
[Android] Addressable Asset loading time is increased when Building on A...
Reproduction steps: 1. Open the user's attached "addressables-repro.zip" project 2. Change Addressables package version to 1.18.9 3.... Read more
[Input System] Events from non-default Action Maps are invoked when UI T...
Reproduction steps: 1. Open the attached "1388797.zip" project 2. Open the "New Scene" Scene 3. Enter the Play mode 4. Left-click on... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project is built Actual result: Build fai... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project. Can we verify that adding a null check is possible and fix the issue. Read more
[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...
This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity 2) O... Read more
XR Interaction Toolkit is not visible in Package Manager when Enable Pre...
Reproduction steps: 1. Create a new project 2. Open the Project Settings and open the Package Manager tab 3. Tick Enable Pre-release... Read more
[IL2CPP] Build fails when MARS Companion Core is present in the Project
Reproduction steps: 1. Open the attached project "Case_1338925" 2. In "Project Settings" -> "Player" ensure "Scripting Backend" is s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expendable property in Inspector Window collapses when an item is added to the property's list
- Unity Editor Preferences window menu labeled "Settings" on macOS devices
- Default value in the Script is not assigned when applying the UI Toolkit ObjectField
- Private field value assignment via Script is not applied when you enter the Play Mode for the first time after the change
- There is an ability to switch to VisionOS module even though the installation of the module has failed