Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b1
Issue ID
903398
Regression
Yes
[Lightprobes] Lightprobe Group Gizmo is not depth checked and renders on top
Lightprobe Group Gizmo is not depth checked and renders on top of other scene geometry
1. Open the attached project
2. Load scene 'lightprove gizmo'
3. Select Light Probe Group in the hierarchy
4. Observe the lightprobe gizmos shows no intersection with other geometry in the scene
Working as expected in:
5.6.0f3, 2017.1.0a6
Not working in:
2017.1.0b1, 2017.1.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment