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186
votes
Fixed

[URP][XR] Performance degradation when comparing Android Quest 2 builds ...

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2022.3.7f1, 2023.1.0b12, 2023.2.0a10

Steps to reproduce: 1. Open the attached user's project "PerfTest2020.zip" 2. Build the project to Quest 2 in 2020.3.47f1 3. Obse... Read more

29
votes
Fixed

UnityWebRequest crashes if invoked when player is quitting

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Feb 05, 2024

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a12, 7000.0.0a1

*Steps to reproduce:* 1. Attach the included script to a game object 2. Build a player 3. Observe crash Read more

38
votes
In Progress

Shaders are always recompiled when the Editor is opened

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Jul 05, 2024

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Version/s: 6000.0.10f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “IN-77989“ project 2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view ... Read more

13
votes
Fixed

Android Install Location changes when Exporting Project

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Jan 31, 2023

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Version/s: 2022.2.3f1, 2023.1.0a25, 2023.2.0a3

Reproduction steps: 1. Open the attached project “BugRepro” 2. Open “Build Settings > Player Settings > Other Settings” and change... Read more

13
votes
Duplicate

Project failing to Build with Baked Lighting across multiple Additive Sc...

Deployment Management

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Dec 22, 2017

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Version/s: 2017.2.0p3

To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity 2. Open "23_LightingRepro" scene 3. Bu... Read more

13
votes
Fixed

[IL2CPP] Build fails when compiling a struct with a long array inside it

IL2CPP

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Jul 31, 2019

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Version/s: 2019.2.0a13, 2019.2.0f1, 2019.3

Repro steps: 1. Open QA attached project "repro_1173310" 2. Make sure scripting backend is set to IL2CPP 3. Build the project Actu... Read more

47
votes
Fixed

[Android] URP Project crashes when built on a device with PowerVR Rogue ...

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Jul 01, 2022

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Version/s: 2021.3.1f1, 2022.2.0b1, 2023.1.0a1

How to reproduce: 1. Create a new URP project 2. Switch the build target to Android 3. Build and Run on an Android device 4. Ens... Read more

21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

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Dec 23, 2021

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Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Mesh Particle System bug.zip" 2. Enter Play Mode 3. Turn on VSync 4. Observe the Gam... Read more

40
votes
Won't Fix

[2021.3] “Cleanup Blit" is logged when entering Play Mode in a newly cre...

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May 26, 2023

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Version/s: 2021.3.26f1

How to reproduce: 1. Create a new project using a “3D (URP)” or “3D (HDRP)” template 2. Enter Play Mode and observe the Console wi... Read more

17
votes
Fixed

Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...

Package: Build Pipeline - Addressables

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Apr 15, 2020

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Version/s: 1.7.5

How to reproduce: 1. Open user-submitted project (addressables-task-null.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the ... Read more

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