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1
votes
Won't Fix

SetPass information in Stats window does not update when Frame Debug is ...

Scene/Game View

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Jun 14, 2017

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Version/s: 5.6.0p3

Reproduction steps: 1. Open the attached "StatisticsWindow.zip" project; 2. Enter Play mode; 3. Enable Frame Debug; 4. Click on Canv... Read more

0
votes
Fixed

[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...

CodeEditors

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Jun 07, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1. Open user attached project (AudioFilterBug) 2. Play the scene 3. Disable both "AudioSource" objects 4. Open "... Read more

0
votes
Fixed

Animantion events does not trigger if animation has less than two frames

Animation

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Jun 15, 2017

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Version/s: 2017.2.0a3

If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce: 1. Ope... Read more

7
votes
Fixed

[macOS10.13] MonoDevelop doesn't start

Scripting

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Jun 15, 2017

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Version/s: 5.6.1x

Reproduction steps: 1. Open MonoDevelop. 2. MonoDevelop crashes. Reproduced with: 5.5.4f1, 2017.1.0b9 Note: Crash log attached(4:2... Read more

1
votes
Fixed

C# script properties are not blended during animation transitions when c...

Animation

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Jun 14, 2017

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Version/s: 5.6.1f1

C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprod... Read more

0
votes
Won't Fix

[OcclusionCulling] When scene isnt saved baking fails without decent error

Camera

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Jun 15, 2017

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Version/s: 2017.1.0b10

When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more

0
votes
Won't Fix

Copied library folder inside of assets folder, tried opening that projec...

Asset and Scene Management

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Jun 15, 2017

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Version/s: 2017.2.0a4

To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip) 2. Enter Play mode 3. Observe the Game v... Read more

0
votes
Fixed

Editor crash after "Fatal error in GC" message when Rebuilding in Voxela...

Mono

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Jun 11, 2017

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Version/s: 2017.1.0b9

To reproduce: 1. Open the attached project 2. Open "DemoScene" in Assets\Voxeland\Demo\Scenes 3. Select Voxeland Game Object 4. In t... Read more

0
votes
Fixed

[OSX] Unity crashes in GUIView::CreateRenderView() when upgrading project

MacOS

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Jun 15, 2017

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Version/s: 2017.2.0a3

How to reproduce: 1. Open the attached "unity3" project Expected result: Project is opened Actual result: Crash occurs Regressio... Read more

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