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SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps: 1. Open the attached "StatisticsWindow.zip" project; 2. Enter Play mode; 3. Enable Frame Debug; 4. Click on Canv... Read more
[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...
Steps to reproduce: 1. Open user attached project (AudioFilterBug) 2. Play the scene 3. Disable both "AudioSource" objects 4. Open "... Read more
Animantion events does not trigger if animation has less than two frames
If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce: 1. Ope... Read more
[macOS10.13] MonoDevelop doesn't start
Reproduction steps: 1. Open MonoDevelop. 2. MonoDevelop crashes. Reproduced with: 5.5.4f1, 2017.1.0b9 Note: Crash log attached(4:2... Read more
C# script properties are not blended during animation transitions when c...
C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprod... Read more
[OcclusionCulling] When scene isnt saved baking fails without decent error
When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more
Copied library folder inside of assets folder, tried opening that projec...
To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more
DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...
To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip) 2. Enter Play mode 3. Observe the Game v... Read more
Editor crash after "Fatal error in GC" message when Rebuilding in Voxela...
To reproduce: 1. Open the attached project 2. Open "DemoScene" in Assets\Voxeland\Demo\Scenes 3. Select Voxeland Game Object 4. In t... Read more
[OSX] Unity crashes in GUIView::CreateRenderView() when upgrading project
How to reproduce: 1. Open the attached "unity3" project Expected result: Project is opened Actual result: Crash occurs Regressio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled