Search Issue Tracker
InstanceID is not transferred from vertex to domain shader
Steps to reproduce: 1. Open attached Unity Project "923897-TesselationShader.zip" 2. Load Scene "Tesselation x Instancing" 3. Optio... Read more
Some of the bones made with Anima2D cannot be moved when in Play Mode
To reproduce: 1. Open attached Unity project "1821 The Rebellion.zip" 2. Open "sceneA" scene 3. Open Animator window set FakeWalkSho... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce: 1. Open the "TestScene" scene in the attached project 2. Play the scene 3. Right-click several times in different posi... Read more
InvalidCastException thrown when casting using UniRx and 4.6 .NET script...
Steps to reproduce: 1. Open attached project 2. Make sure '.NET 4.6' is selected as scripting runtime version 3. Enter play mode Ex... Read more
Maya "Look at camera" rotation interpreted on a different axis
Repro steps: 1. Open "MinimalReproProject.zip" project 2. Drag "Cam_21mm_mayaLook" to the Hierarchy window/Scene window Expected r... Read more
Number shortcut for MenuItem doesn't work with numeric keypad
Steps to reproduce: 1. Open attached project "924468.zip" 2. Open Scene View 3. Press '1(alphanumeric keyboard)' and '1(alphanumeric... Read more
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and the... Read more
Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Profiler window 4. Play the scene - Note how the f... Read more
[CustomRenderTexture] Cubemap type in DX12 Player is wrong
Steps: 1. Open win.exe_dx11 and win.exe_dx12 player inside the repro project folder "CustomTexture_dx12\Build" 2. Observe and compar... Read more
[Win] Building of several players to the same folder can cause errors
If user builds several players to the same project folder on Windows and keep players running, errors appear. To repro: 1. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion