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0
votes
Fixed

[Scene Template] Scene menu type with long names get clipped in Project ...

Scene Template

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Jun 25, 2020

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Version/s: 2020.2.0a15, 2020.2.0a16

Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce 1) Create ... Read more

0
votes
Fixed

[Probuilder] Sample Runtime example throws errors on importing

Package: Probuilder

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Jun 25, 2020

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Version/s: 4.3.1

Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to ... Read more

0
votes
Won't Fix

Crash on RayTracingShader.Dispatch() method call

DirectX12

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Jun 24, 2020

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Version/s: 2020.2.0a8, 2020.2.0a13

How to reproduce: 1. Open the attached 'project-1258194.zip' project 2. In the Editor select 'CustomTest' > 'RayTracing' CRASH/FREEZ... Read more

0
votes
Duplicate

[ShaderGraph] Property name does not sync with node after rename

Package: Shader Graph

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Jun 25, 2020

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Version/s:

Steps: 1. Download attached project (20200625_urp.zip) 2. Change package manifest to local Graphics folder (9.x.x/release branch) 3... Read more

0
votes
Won't Fix

[Mobile][Addressables] Loading an addressable scene causes the applicati...

Package: Build Pipeline - Addressables

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Jun 25, 2020

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Version/s: 1.9.2

How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Sce... Read more

0
votes
Not Reproducible

[iOS][Addressables] Loading an addressable scene causes the application ...

Package: Addressables

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Jun 09, 2020

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Version/s: 1.9.2

How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Scene f... Read more

0
votes
Fixed

Prefab in subscene does not update after component script changes

Scripting

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Jun 25, 2020

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Version/s: 2020.2

Fixed for 2021.1 here: https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. ... Read more

7
votes
Fixed

Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...

AI Navigation

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Jun 19, 2020

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Version/s: 2019.2.0a1, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached "Zombie.zip" project 2. Load the "TeddyLab" scene 3. Select "Enemy" GameObject in th... Read more

7
votes
Fixed

Memory leak occurs when loading a Scene with Addressables.LoadSceneAsync...

Texture

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May 08, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the attached "1245368 repro" project 2. Open "Test" Scene from Assets > Scenes folder 3. Open Addressable ... Read more

0
votes
Postponed

[MacOS] Performance regression when dragging nodes in ShaderGraph window...

Package: Shader Graph

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Jun 09, 2020

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Version/s: 2019.2.0b10, 2020.1.0b11, 2020.2

How to reproduce: 1. Open attached project "shadergraph_bug.zip" 2. In the Project window, go to Assets and double-click "graph" 3. ... Read more

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