Search Issue Tracker
Fixed in 2020.2.9f1
Votes
0
Found in
2020.2.0a15
2020.2.0a16
Issue ID
1258580
Regression
No
[Scene Template] Scene menu type with long names get clipped in Project settings window
Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot
Steps to reproduce
1) Create a new project
2) Edit > Project Settings > Scene Template
3) Browse and Add type "Cloud.Collaborate.Common.ScriptableObjectSingleton"
Actual result: Scene menu type gets clipped with checkbox
Expected result: Scene menu type should not get clipped
Reproducible on:
2020.2.0a15, 2020.2.0a16
Note:
Scene Template feature introduced in 2020.2.0a15
Environment:
Windows 10 and Mac 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Add comment