Search Issue Tracker

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

-

Feb 19, 2020

-

Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce: 1. Open tester-attached project (case_1221209-Game_development_Repro.zip) 2. Open the 'Parkour' Scene 3. Enter Pla... Read more

0
votes
Fixed

Bugreporter does not print out failing filename then project packing fails

Bugreporter

-

Feb 28, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a19

How to reproduce: 1. Open a Bug reporter 2. Attach a project that would fail to be packed 3. Click 'Send' Expected: Bug reporter pr... Read more

0
votes
Not Reproducible

Touch input from a touchscreen monitor is never cleared when debugger ge...

Windows

-

Feb 26, 2020

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Reproduction steps: 1. Download and open the attached project "1222914.zip" 2. Open the Sample Scene 3. Open LeakTouchInput script i... Read more

0
votes
Won't Fix

Awake is called in a different order when IProcessSceneWithReport.OnProc...

Build Pipeline

-

Feb 28, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "OnProcessSceneTest" 2. Enter the Play Mode 3. In the Console Window,... Read more

0
votes
Fixed

Rect Transform Anchors invisible in Scene View with multiple Inspector w...

IMGUI

-

Feb 20, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

To reproduce: 1. Open attached project ("case_1221384-Sample.zip") 2. From Project view select "Scene" folder and lock the Inspector... Read more

0
votes
Fixed

LightEvent.AfterShadowMap CommandBuffer events are not being called when...

Shadows/Lights

-

Feb 28, 2020

-

Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce: 1. Open attached project ("ShadowmapEvent.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Cub... Read more

0
votes
By Design

Opening a nested Prefab consisting of two Prefabs results in a corrupted...

Scene Management

-

Feb 27, 2020

-

Version/s: 2019.3, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attacjed project "PrefabDebugging.zip" 2. In the Hierarchy window create a new empty GameObje... Read more

0
votes
Duplicate

Mousemove event does not trigger when window is undocked on Mac

MacOS

-

Feb 26, 2020

-

Version/s: 2020.1.0a15, 2020.1.0a24, 2020.2

Reproduction steps: 1. Open the attached "1222943.zip" project 2. Open the TestEditorWindow from the Menu bar (Windows -> TestEditor... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

-

Feb 27, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more

0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

-

Feb 28, 2020

-

Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.