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The instance of a scriptable object is not created, when a namespace is ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "TestScene"; 3. Enter Play mode and observe the Console window; ... Read more
[Transform] Motion Vectors no longer updated when transform set via script
Motion vector texture is not updated when an objects transform is set via script. This seems to be a regression from our transform r... Read more
[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...
Reproduction Steps: 1. Open attached project. 2. Open "Lobby" scene. 3. Enter Play mode. 4. Create a game. 5. Open attached Standalo... Read more
NullReferenceException when deleting Native plugin
Reproduction steps: 1. Open the attached project 2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll) 3. Delete a Native P... Read more
[Editor] Normal map gives artefacts on Mobile platforms
Steps to reproduce: 1) Download attached project 'SubstanceBug.zip' and open in Unity 2) Make sure platform is set to Android/iOS(in... Read more
Reducing camera's near clipping plane reduces its effective far clipping...
To reproduce: 1. Create a new scene 2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps: 1. Open attached project. 2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Zoin... Read more
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sp... Read more
In the Unity Editor Update Check window the information about the new ve...
Reproduction steps: 1. Create the new project with 5.3.5f1 version; 2. Go to Help -> Check for Updates; 3. In the opened window clic... Read more
Editor crashes when accessing not declared vertex data
Steps to reproduce: 1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene 2. Press play to enter game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1