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[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...
Reproduction Steps: 1. Open project 2. Build and deploy to iOS device 3. Start App in Portrait mode 4. Rotate phone into Landscape m... Read more
Attempting to set Wheel Collider's motorTorque higher than it's RPM resu...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press W to drive forward Expected result: "car"... Read more
[WSA] Virtual keyboard does not appear in builds on Surface 3
To reproduce: 1. Create a new project and import the package provided 2. Build win10 VS project and deploy to Surface 3 3. Click the... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce: 1. Open attached project "865507.zip" 2. Build WSA Universal 10 SDK 3. Open VS solution 4. Start WACK test (only... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce: 1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link) 2. Build a Development build for Standal... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine 2.Download and open attached project 3.Attach UsePlugin script to MainCam... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture test pr... Read more
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce: 1. Open the attached project (New Unity Project 3.zip) or create a brand new project 2. Go to Build Settings, sw... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce: 1. Open attached project "AnimatorKeepsObjectActive.zip" 2. Open and play "testScene" scene. 3. Look at the console. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map