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Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project 2) Create 2 different layouts where the scene views are closed but game views are open 3)... Read more
Editor windows turn in blank if user minimizes and maximizes editor's ma...
Steps to repro: 1) Open the supplied project 2) Play the scene and minimize Editor's main window 3) Maximize back the window Resu... Read more
High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project 2. Open scene test.unity 3. Play the scene - Make note of the way the large cubes settle on the plane 4. G... Read more
Time to instantiate an object or add a component grows with repeated cycles
Steps to reproduce: 1. Download and open the latest attached project 2. Open the profiler window 3. Press play Expected result: st... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
Physics.queriesHitBackfaces does not work with Collider.Raycast
To reproduce: 1. Open attached project "ColliderRaycast.zip". 2. Play "Raycast" scene. 3. Press left mouse button on the white squar... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one 2) Build and run project on a device Note: Look at Unity's sp... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object