Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0a5
Issue ID
856978
Regression
No
High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project
2. Open scene test.unity
3. Play the scene
- Make note of the way the large cubes settle on the plane
4. Go to the Physics Settings
- Toggle the 'Enable PCM' setting
5. Play the scene again
- Note that the large cubes now settle differently
- With PCM enabled the cubes bounce around and jitter for a short while before settling completely
- Reproduced in 5.6.0a5 (39b2fb1e9eea), 5.5.0f3 (1d1a0b50d15c)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass setup, results undefined" error is thrown when using Decal Projector
- Top and bottom color channels are swapped when lighting an object with Six Way Shader Graph in URP
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
Add comment