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Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more
[TextMeshPro] Warnings in emty project with TextMeshPro Package TMP prev...
How to reproduce:1. Create a new project2. Install TMP TMP preview.5 - 2.1.0 Actual: Inspect warnings in the Console (see the full w... Read more
[Collaborate] Restore functionality doesn't work
Restore functionality doesn't worka. On Mac and 'Resyncing To Revision' popup appears and doesn't disappear at all while trying to r... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps:1. Download and open the user-submitted project2. Build and run the project3. Open the Frame Debugger in the edit... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more
[Collaborate] Collab process info doesn't update once it changes to 'Ope...
The process info for collab doesn't update after the publishing is cancelled once. It shows 'Operation Cancelled' even if the change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size