Search Issue Tracker
Fixed in 1.3.8
Votes
0
Found in [Package]
1.3.7
Issue ID
1223397
Regression
Yes
[Collaborate] Collab process info doesn't update once it changes to 'Operation is cancelled'
The process info for collab doesn't update after the publishing is cancelled once. It shows 'Operation Cancelled' even if the changes are published later.
Steps To Reproduce:
1. Create a new Project
2. Window > Services > Select an organisation to set up
3. File > Project Settings > Collaborate > On
4. Collaborate > Changes > Publish > Cancel while it's still publishing
5. Publish again and let the process complete.
6. Move cursor over the collab icon
Expected Result:
Process info changes to 'You're up to date'
Observed Result:
Process info still reads 'Operation was Cancelled'
Reproducible On: 2020.2.0a1, 2020.1.0a14, 2020.1.0a25
Package Version: 1.3.7
Note: In Unity version 2020.2.0a1, restore works on Mac though the 'Resyncing To Revision' doesn't disappear
Not Reproducible On: 2020.1.0a13,
Package Version: 1.2.16
Note: Collab was broken from version 2020.1.0a14 - 2020.1.0a22
Fogbugz ID: https://fogbugz.unity3d.com/f/cases/1212232/
Environment: Win and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment