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[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce: 1. Open the attached from the link given in Edit 2. In the menu bar select Build > Build Configuration 3. Set 'Bui... Read more
[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...
Reproduction steps: 1. Open attached project "Tests.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, left click on t... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce: 1. Open the attached '1271921_repro.zip' project 2. In the Project window select 'MarchCubes' Shader 3. In the Ins... Read more
[CompilationPipeline] Project recompile and package changes takes a long...
Reproduction steps: 1. Open the user's attached project, or add attached "manifest.json" file to an empty project 2. Open Window > A... Read more
Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. Add "Particle System" prefab to the scene 4. Ente... Read more
Assigning baked lightmaps to a mesh using a script causes lightmap artif...
How to reproduce: 1. Open the attached project named "New Unity Project" 2. Open the "TestBake" Scene 3. Click Assets > Bake Prefab ... Read more
SpriteAtlasManager late binding crash
How to reproduce: 1. Open the attached project named "TestLateBinding" 2. Open the SampleScene 3. Enter the Play mode and start clic... Read more
Screen rotates from portrait to landscape mode during initial applicatio...
How to reproduce: 1. Open the attached 'Storyboard.zip' project 2. Build 'SampleScene' for iOS 3. Deploy project to an iOS device 4.... Read more
Unity allocates all system's RAM and freezes when opening an empty proje...
Reproduction steps: 1. Try opening the attached project 2. Inspect Unity's memory usage in task manager Expected result: Project op... Read more
[V1 - V2 Regression] The mainObjectFileID value is not set when creating...
How to reproduce: 1. Open user's attached "mainObjectFileID test - 2019.4.8f1" project 2. Create a "MyMaterial" Material by going to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match