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[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more
Return license fails on manual activation - no error message
Steps to reproduce:1. Activate editor using Manual activation (Unity > Manage License)2. Attempt to Return License (Unity > Ma... Read more
Not all of the Transform component parameters get copied and pasted when...
Reproduction steps:1. Open the attached “Gopher.zip“ project2. Open “Scene” scene3. Select “Navigation” GameObject, click on Positio... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
The values for "Levels" and "Included DLLs" are consistently zero in the...
Reproduction steps:1. Open the “FAV_repro_NewUnityDefaultProject“ project2. Open the Build Settings window3. Build project4. Open {{... Read more
[SSAO][Quest] Project is much darker than shown in the Editor when built...
Reproduction steps:1. Open the user’s project2. Build and run a “Testing” Scene on the Quest/Quest 2 device Expected result: Colors ... Read more
Executing CommandBuffer in Windows Standalone build crashes it
Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce:1. Open and run User-supplied project Expected: no errors are thrownActual: errors are thrown Reproduced in: 2018... Read more
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