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Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: Open the attached project “TestProject” Open “Assets/Scenes/Test.unity” scene Click the “Assets/Cube.prefab” ass... Read more
[Android] [UIToolkit] FPS drops/increase in time consumption in the UI T...
How to reproduce:1. Open the “UIToolkitPerformance.zip“ project2. Open the “TestScene“3. Build and Run for Android (Development Buil... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
Intercepted Events text is hardly visible in Inspector window for UI ele...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Make sure Editor theme is set to Light3. In Hierarchy w... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...
Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more
Editor crashes when loading more than one asset from assetbundle(already...
How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more
IMGUIContainer size not properly computed when inside scrollview
Some flickering occurs when having IMGUIContainers in the scrollview. This is caused by the fact that now the layout of scrollview i... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps:1. Create a new project2. Enter Play Mode3. Try switching to the Scene Window tab Actual: Game Window is maximizedExpect... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce:1. Open attached project "WebLG-Sockets.zip"2. Build and run for WebGL with "Development build" and "Use Pre-buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument