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Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...
Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps: 1. Create a new Project with URP or HDRP 2. In the Project window create a new Unlit Graph and open it 3. In the... Read more
[URP] [AR Foundation] warning message regarding cameraDepthTarget with U...
Repro steps: 1. Open the attached Unity project. 2. In Build Settings, switch to either the iOS or Android platform. 3. Build and de... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more
"System.Net.CookieContainer" throws an "ArgumentException" error when us...
How to reproduce: 1. Make sure to switch the system locale to one that does not conform to UTF-8 like “Japanese (Japan)” 2. Make s... Read more
[Android][IL2CPP] App crashes after executing Application.Quit
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the back button 4. If the app doesn't crash try to resume... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce: 1. Open the attached "1365713_repro.zip" project 2. Switch the Platform to Android (File->Build Settings...->Andro... Read more
[Android] Video is not being rendered when using URL on some Android dev...
To reproduce: 1. Open attached project VideoPlayerAndroidQ.zip 2. Build and run to android device Actual result: Video is not play... Read more
“Destroy may not be called from edit mode” error appears when having the...
How to reproduce: 1. Open the user’s attached project “UIElementsAndInputSystemErrors.zip“ 2. Enter and Exit Play Mode 3. Enter P... Read more
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects