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Fixed in Unity 2018.1

Votes

19

Found in

2017.1.0p5

Issue ID

948169

Regression

Yes

Exclusive fullscreen always opens on monitor 1 after regaining focus even when monitor 2 is set as primary display

Window management

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

To reproduce:

1. Download and open attached "FullScreenTest.zip" project.
2. Go to windows display settings and set monitor numbered as 2 as main monitor.
3. Build and run the project on Standalone.
4. Notice that the game will open in full screen on monitor 2 (the main monitor).
5. Hover mouse to monitor 1 and click somewhere to focus on that monitor.
6. Click on the game again on monitor 2.
7. Notice that the game will now minimize.
8. Click on the game in the task bar until it opens up again.

Expected result: After maximazing, game opens on the primary display (display where the game was fullscreen before losing focus, in this case monitor 2) instead of display 1.
Actual result: After maximazing, game opens on display 1, instead of primary one (monitor 2).

Reproduced with: 2017.3.0a7, 2017.2.0b10, 2017.1.1f1, 2017.1.0a6.
Not reproduced with: 2017.1.0a5, 5.6.3p2, 5.5.4p4.

Notes: Did not reproduce on machine with AMD graphics card.

Comments (3)

  1. 7b05da8ca0232baf66a4a30dc0dd14b3?d=mm

    MikeHergaarden

    Jan 18, 2018 11:34

    It's silly this issue is open for so long. Simple issues like this one are the issues that make our users beg us to switch to a different engine.

  2. C1dfe03900649e8ec646f93fab46e0fc?d=mm

    unity_tOO4FmyPWo0PCg

    Nov 19, 2017 12:00

    Yes, it is unpleasant situation when you have targeted your enemy, then you want to shoot it at last, but then click on the other sceen on the second monitor (yes, it can saves lives...but not yours ;-) ). And I have to play in windowed form, some one has mentioned here, when Alt + Tab, and Back Game vanish from my main monitor and It will appear on the secondary monitor ...

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