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[iOS] App crashes when trying to use WebCamTexture depth data on back tr...
*Steps to reproduce:* 1. Open the "WebCam" project 2. Go to File > Build Profiles and select iOS Profile 3. Build an Run to the d... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more
[iOS] Unable to select streaming apps when using broadcasting on iOS device
*Steps to reproduce:* 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "b... Read more
Undefined symbol errors appear when building Xcode project using BuildPi...
How to reproduce: 1. Download and open the attached project 2. In the Editor toolbar, press "TestBuilds" > "iOS - LocalDev" 3. Op... Read more
[VFXG] Clicking on Allow Instancing box resets exposed properties to def...
*Steps to reproduce:* 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi se... Read more
Building a Player fails when using special characters in “Product Name” ...
How to reproduce: 1. Open the “ProjectNameSpecialCharactersBuildIssue“ project 2. Open the “SampleScene” 3. Build the project Expec... Read more
Cookie looks corrupt in editor when Android is current target platform
*Steps to reproduce:* 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the Sample... Read more
[VFXG] The input fields have overflowed their container due changing lab...
*Steps to reproduce:* 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Cl... Read more
The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Move the ... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection