Search Issue Tracker

0
votes
Fixed

[URP] TargetEye property is missing from Camera in the Inspector window ...

Package: Scriptable Render Pipeline Universal

-

Jul 08, 2020

-

Version/s: 2019.4.1f1, 2020.1.0a1, 2020.2

How to reproduce: 1. Create new URP project in 2019.4 stream 2. In the Hierarchy window select "Main Camera" game object 3. Observe ... Read more

1
votes
Fixed

Fixed Timestep project setting affects the update rate of ParticleSystem...

Package: Timeline

-

Jul 10, 2020

-

Version/s: 1.4.0

How to reproduce: 1. Open user-submitted project 2. Open the SampleScene 3. Enter Play Mode Expected result: Particle System on the... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

-

Jul 13, 2020

-

Version/s: 8.2.0

1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more

0
votes
Fixed

[HDRP] Undo color change while picker is open produces a warning

IMGUI

-

Jul 13, 2020

-

Version/s: 2020.1.0b16

On 8.2.0 and 10.0.0 Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker) 2... Read more

7
votes
Fixed

Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...

uGUI

-

Jun 08, 2020

-

Version/s: 2018.4, 2018.4.22f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached 'UiMaskBug.zip' project 2. Open 'Empty Scene' Scene 3. Enter Play Mode 4. Press 'Load' button... Read more

0
votes
Fixed

Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...

Inspector Framework

-

Jun 16, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce: 1. Open attached project "Case1256213_reloadWindow.rar" 2. Select "SimpleMaterial" Material 3. Click on the triple... Read more

0
votes
Fixed

Texture doesn't support 64-bit precision when its Texture Type is set to...

Texture

-

Jun 23, 2020

-

Version/s: 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observe the... Read more

10
votes
By Design

Editor throws warning when adding a Scriptable Object as a sub asset usi...

Asset - Database

-

Jul 10, 2020

-

Version/s: 2020.2.0a16, 2020.2.0a17

How to reproduce: 1. Open attached project "case1262293.zip" 2. Select "MainAsset" in the Project window 3. Click the "Add" button i... Read more

1
votes
By Design

Textures become gray when they are converted with Graphics.ConvertTexture

Texture

-

Jul 12, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more

0
votes
Fixed

[UX] The node window does not disappear when focus is lost.

Package: Visual Effect Graph

-

Jul 13, 2020

-

Version/s: 8.1.0

Repro steps: 1. Open the VFX Window 2. Press space to open the node menu 3. Click away 4. Observe the node window does not close. E... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.