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PhraseRecognizer throws an Assertion failed error when executing Keyword...
Reproduction steps:1. Download and open the attached project "PhraseRecognizerBug.zip"2. Open the Sample scene3. Enter and exit the ... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps:1. Create a new project2. Import the Oculus Integration Plugin from in the Package Manager3. Open the "AvatarGallery" sc... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more
[Quest] Unusable performance when terrain includes trees
In a simple scene with a terrain that includes a few trees performance is unusable (tearing and judder) when using MultiView with Vu... Read more
[XR SDK] [Oculus] Editor crashes when OVRPlugin.dll is failed to load
Reproduction steps:1. Open the attached project ("1318277_Démo NuagePoints 20210301.zip")2. Open the "SampleScene" scene3. Observe, ... Read more
[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize wh...
Reproduction steps:1. Open the user's attached project2. Load the "Game" scene3. Enter Play mode4. Exit SteamVR-- Observe the crash ... Read more
[XR SDK] [MockHMD] Secondary Camera does not render into full render tex...
Reproduction steps:1. Open the attached project ("testgs.zip")2. Open the "SnowScene_Deferred" scene3. Enter Play mode4. Using the m... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more
[XR][Quest][Built-in RP] Colors look over saturated in builds
Repro steps:1. Open the attached project2. Build and Run on Quest3. Observe the bleached colors Expected: The colors don't look over... Read more
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps:1. Open the user's attached "VR-CS-Bug.zip" project2. Build and run the project Actual result: the view in HMD is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject