Search Issue Tracker
Realtime Projector does not render in right eye with SinglePassInstanced...
Expected: "Projector" component renders for both eyes in VR single pass instanced rendering methodObserved: "Projector" component on... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce:1. Open the attached project2. Make sure that Cardboard SDK is added3. Build and run _SCENE on iOS device4. This pr... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip")2. Enter Playmode Expected result: cameras are rota... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more
[Oasis] Viewport is aligned to bottom left corner when render viewport s...
Steps to reproduce:1. Open attached project "AdaptiveRepro.zip"2. Open "main" scene3. Open Holographic Emulation window and connect ... Read more
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more
Crash in UnityEngine.XR.WSA.Input.InteractionManager:Initialize
Steps to reproduce:1. Open the attached project2. Open the Crash scene3. Switch platform to WindowsStandalone (or Windows Store, if ... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more
[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with VR on Result: freeze leading to a crash. Reproduc... Read more
[Hololens] [Remoting] Exiting the remoting app while running the game in...
To reproduce:1. Start remoting to the hololens + enter play mode2. Bloom out of the remoting app on the hololens3. Resume the suspen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes