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[XR] [Skybox] Skybox rendering does not respect far plane setting, occlu...
Using a very simple scene, some or all geometry is not being rendered in Play mode. This bug occurs on:- Unity: 2019.3.3f1 or 2020.1... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps:1. Open attached project ("OculusUsagesReprop.zip")2. Build and Run on a Quest/Rift3. Touch the left trigger4. Touch the... Read more
[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps:1. Open attached project2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 2019.3.2... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more
[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...
Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more
[Shadows] Shadows in directional light test of the FTP Functional Test P...
Repro steps:1. Download the asset package attached2. Create a new Unity project and import the package3. Open scene Lights_Direction... Read more
[XR] Instantiated GameObject appear after a delay when XR Plugin Managem...
How to reproduce:1. Open the "WindowsXrInstantiateRepro.zip" project2. Build to Standalone3. Run the build4. Use left mouse button t... Read more
Camera with Post-Processing layer renders at half resolution when Stereo...
How to reproduce:1. Open the attached "pfxBug" project2. Enter the Play Mode3. Change the Game view scale to 5x4. In the Game view C... Read more
[HDRP][VR] Alchemy Lab example scene crashes on entering play mode
Repro steps:1. Open attached project2. Switch build target to Android3. Enter Play Mode4. Close and reopen the project a few times i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field