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[XR] [Skybox] Skybox rendering does not respect far plane setting, occlu...
Using a very simple scene, some or all geometry is not being rendered in Play mode. This bug occurs on: - Unity: 2019.3.3f1 or 20... Read more
[XR] RenderViewportScale value changes show occlusion mesh and/or transl...
Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: * visible occlusion mesh * du... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce: 1. Download and open the attached project on a PC with a 3D Display capable monitor 2. Build for Standalone 3. R... Read more
Google VR on iOS Xcode Permission Denied on shell scripts
When attempting to build a cardboard application with the latest Google VR package, Xcode will fail with a permission denied error o... Read more
[ARCore][Android] Application quits/crashes after leaving "HelloAR" scen...
To reproduce: 1. Open attached project and build to Android 2. Make sure device is in the Airplane mode 3. Open application and choo... Read more
[Vuforia][Android] Application does not open after denying camera permis...
How to reproduce: 1. Open attached project "VuforiaBug" (make sure that app isn't installed on device already) 2. Build to Android 3... Read more
[Android][ARCore] AR scene with 6DOF Cube crashes when deploying with IL...
How to reproduce: 1. Open attached project and enabled "ARCore" support 2. Build to Android device 3. After launching application, s... Read more
View breaks when eyeTextureResolutionScale / renderViewportScale are cha...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR Expected result: render scale and resolution ... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce: 1. Open the attached "UWPTest.zip" project 2. Build to UWP 4. Open the Visual Studio Solution file, located in th... Read more
[XR][Lumin] Build leaves custommanifest file behind if the build fails
Using a unsupported privilege on Lumin projects causes the build to fail and leaves behind an invalid manifest.xml file that will be... Read more
All about bugs
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