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[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps:1. Create a new URP project2. Switch platform to Android.3. Switch graphics API to Vulkan and add XR SDK4. Enable MSAA 4... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce:1. Download 1115371_repro.zip project2. Switch platform to UWP3. Build "SampleScene" scene4. Open Visual Studios ... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce:1. Open attached project2. Build to device3. Move the camera so that the shadow of the cube would be barely visible... Read more
[Daydream][Android] Keyboard from GoogleVR demo scene is not rendered wi...
To reproduce:1. Open the attached project;2. Make sure Virtual Reality is enabled (Player Settings > XR Settings);3. Make sure St... Read more
[XR][iOS][Cardboard] View in player fills only half of screen on iPad
1. Create a new project;2. Enable Virtual reality;3. Add Cardboard as VR SDK;4. Build and run on iPad. Expected result: the view fil... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps:1. Create a new project2. Switch build target to Android and add XR SDK3. Add a texture for the Virtual Reality Splash I... Read more
[LWRP] Oculus renders black when initialization is finished off of head ...
Steps to reproduce:1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z)2. Build for standalone3. Launch bu... Read more
Wrong bundle identifier when building for Lumin through editor scripts
Steps to reproduce:1. Download and open the latest attached project(1118334-luminidbug.zip)2. Set bundle identifier to something dif... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce:1. Create a new project2. Switch to Lumin platform3. Enable VR4. Enter Playmode Reproduced on 2019.1.0a13, 2019.1... Read more
[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the incorrect screen size in 4k di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask