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Editor crash on (KERNELBASE) RaiseException when re-enabling Image Target
How to reproduce: 1. Open the attached project ("ARAssetBundleLoad.zip") 2. Open the "Prefabs/SampleScene" scene 3. Enter the Play m... Read more
[XR SDK] VR headset camera near clip value is ignored
How to reproduce: 1. Open attached project ("VR_Near_Clip_Test.zip") 2. Enter Play mode Expected result: Near value is read from VR... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project: 1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK 2. Build to Androi... Read more
[Daydream][Android] Keyboard from GoogleVR demo scene is not rendered wi...
To reproduce: 1. Open the attached project; 2. Make sure Virtual Reality is enabled (Player Settings > XR Settings); 3. Make sure St... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce: 1. Download and open the project 2. Enter Playmode in VR Expected result: red sphere is drawn centered Actual r... Read more
[Vuforia] Game objects under Vuforia section are only created once
Steps To Reproduce: 1. Create a Project 2. Hierarchy > Create > Vuforia > AR Camera. *((Popups for importing/updating Vuforia pack... Read more
[Vuforia] Build fails with Build and Run if vuforia packages are present...
Steps To Reproduce: 1. Create a Project 2. File > Build Settings > Player Settings 3. Player Settings > XR > Check Vuforia Augmente... Read more
[XR] Editor crashes at VRDeviceHoloLens::BeginRenderingToDeviceGfxThread...
Steps to reproduce: 1. Create a new project in 2018.2 2. Switch platform to UWP 3. Enable XR feature and in the Holographic window s... Read more
[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps: 1. Open attached project 2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 20... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce: 1. Open attached project 2. Build to device 3. Move the camera so that the shadow of the cube would be barely visi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on