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8
votes
Fixed

Enabling Graphics Jobs in 2019.3.x results in a crash (or nothing render...

XR SDK

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Feb 28, 2020

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Version/s: 2019.3.2f1

1. What happened When creating a new project in 2019.3.x Graphics Jobs are enabled by default. Having graphics jobs on and launching... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
Fixed

[XR] Online documentation is missing for Vuforia AR package

XR SDK

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Jul 23, 2019

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Version/s: 2019.2.0b4, 2019.2.0f1, 2019.3.0a1

Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more

0
votes
Fixed

XRNodeState TryGet methods allocate memory when controllers are not bein...

XR SDK

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Jun 11, 2019

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Version/s: 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Use XRNodeState's "TryGet<T>" function when the node is not being tracked3. I... Read more

0
votes
Not Reproducible

[VR] Editor crashes when trying to change InputDevice with a script

XR SDK

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Jun 21, 2019

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Version/s: 2019.3.0a2, 2019.3.0a5

How to reproduce:1. Open the user's attached project2. Open "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result: Editor... Read more

0
votes
Fixed

[VCS] XRSettings file shows checkout pop up which is inconsistent with o...

XR SDK

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Apr 08, 2019

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Version/s: 2018.3.12f1, 2019.1.2f1, 2019.2.0a12, 2019.3.0a1

Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more

3
votes
Not Reproducible

[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...

XR SDK

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Dec 03, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more

0
votes
Fixed

[Lumin] Building for Lumin ignores raw .C or .CPP plugin files

XR SDK

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Feb 10, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project ("NativeCodeTest.zip")2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Na... Read more

0
votes
Fixed

[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...

XR SDK

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Mar 16, 2020

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Version/s: 2019.3, 2020.2, 2020.2.0a4

How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more

0
votes
By Design

[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)

XR SDK

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1182026_repro.zip2. Open 'MultipleCameras' scene3. Make sure Single Pass Instanced mode is set4. Ente... Read more