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[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...
How to reproduce: 1. Open the user's project 2. Enable the VR Support in the Player settings 3. Enter the Play Mode Result: Editor ... Read more
Realtime Lights in VR do not render properly in Stereo
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: Light is visible on a plane in bo... Read more
[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...
Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To repro... Read more
[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...
Steps to reproduce: 1. Download attached project. 2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used. 3. Ope... Read more
[XR][Android] Image effects are not rendering properly with single-pass
1) Download project, set up Singleppass stereo capable android device 2) Observe settings are set to Single pass and Daydream 3) Dep... Read more
Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the HeadsetAdjustment.unity scene 4. Se... Read more
Building with VRWorks fails with a shader error in UnityCG
Steps to reproduce: 1. Download and open the project on a 9xx+ Nvidia card 2. Try to build for standalone Expected: build succeeds ... Read more
Gizmos are not drawn in HMD when they are on in Game View
Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more
Stereo Display VR does not render on Multiple Displays
Steps to reproduce: 1. Download and open the project 2. Build for Standalone 3. Launch the build Expected result: all monitors are ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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