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[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps:- Set Android as build target- Enable XR with Oculus SDK- In build settings, check development build, script debu... Read more
[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline
Steps to reproduce:1. Create a new project in MLTP1 with LWRP template2. Run the Magic Leap simulator3. Enter playmode in the projec... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run for H... Read more
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more
[Vuforia] VRDevice::UpdateCachedDeviceState crash when entering Play mode
To reproduce:1. Open user's project2. Enter Play mode Expected: editor doesn't crashActual: editor crashes Reproduced in: 2017.2.1p1... Read more
Shadows are flickering when Scene is offset from origin and Camera has a...
Reproduction steps:1. Open the user's attached project "914797-ShadowsFlicker.zip"2. In the Project window under the "Assets/Scenes"... Read more
[ARCore][Android] Application quits/crashes after leaving "HelloAR" scen...
To reproduce:1. Open attached project and build to Android2. Make sure device is in the Airplane mode3. Open application and choose ... Read more
[XR] Render Scale Jitter render scale changes that occur continuously
1) Set XR device to Mock HMD2) Enter Playmode3) Observe jitter in Game View as the Render viewport scales up and down. It seems to w... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro:1. Create new or open attached project2. Fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default