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[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce:1. Download and open the attached project2. Set Stereo-Mode to Multi-Pass3. Enter Playmode4. Observe objects(colu... Read more
VR doesn't render with SPS, Linear Color Space and Image effects
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: camera view of a cubeActual result: b... Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more
[XR SDK] SSAO Pro from Asset Store is broken/inverted when Single Pass I...
Reproduction steps:1. Open the attached project ("ShaderRepro.zip")2. Open the "SampleScene" scene3. Enable MockHMD XR plugin (Proje... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way th... Read more
[VR|SPI] Deferred rendering breaks lighting when Stereo Instancing is used
Stereo instancing with deferred rendering mode result in incorrect lighting, and differences in coloration between the left eye vers... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce:1. Open the attached project2. Make sure that Cardboard SDK is added3. Build and run _SCENE on iOS device4. This pr... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps:1. Open "Google VR Rotation Error"2. Build for iOS3. Hold the device in portrait orientation4. Select the top but... Read more
[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift
How to reproduce:1. Open the user's project2. Build the project3. Run the built executable with Oculus Rift Expected result: Unity t... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more
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