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[XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change Game View ...
Reproduction steps:1. Open the attached project ("Set-VR-Game-View.zip")2. Open "SampleScene" scene3. Enter Play mode4. Press F12 (C... Read more
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more
[XR][Android] Application that contains Surface Shader has worse perform...
How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more
Crash in UnityEngine.XR.WSA.Input.InteractionManager:Initialize
Steps to reproduce:1. Open the attached project2. Open the Crash scene3. Switch platform to WindowsStandalone (or Windows Store, if ... Read more
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ...
Steps to reproduce:1. Create an empty Unity project2. Import ARToolkit 6 package3. Delete the images from Assets/StreamingAssets/ART... Read more
Google VR on iOS Xcode Permission Denied on shell scripts
When attempting to build a cardboard application with the latest Google VR package, Xcode will fail with a permission denied error o... Read more
[XR] Editor freezes when using ARCore instant preview on Mac
[XR] Editor freezes when using ARCore instant preview on Mac Steps to reproduce : 1) Open the attached project or download from http... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry always returns false
How to reproduce:1. Download attached project file and open "BoundaryTest" Scene2. In Assets\HoloToolkit\Boundary\Scripts\BoundaryMa... Read more
Wrong bundle identifier when building for Lumin through editor scripts
Steps to reproduce:1. Download and open the latest attached project(1118334-luminidbug.zip)2. Set bundle identifier to something dif... Read more
[VR][19.3] Editor crashes when entering play mode with Terrain
Steps to reproduce:1. Create a new project2. Add Terrain3. Enable VR4. Enter play mode Results: Editor Crashes Reproduced with: 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene