Search Issue Tracker
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more
[HoloLens] Holograms are jittering since Unity 2018
1. What happened When using Unity 2017, holograms are very stable when running an application on the HoloLens. All newer versions (... Read more
[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more
[VR]EarlyUpdate.XRUpdate's CPU usage increases by about 2.4ms every 10mi...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Build for standalone with "Development Build" and "Auto-Connect Profile... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps: 1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin) 2. Open "SampleS... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...
Repro steps: 1. Create a new project 2. Add XR SDK 3. Create a new material 4. Choose the Skybox Panoramic shader Actual: There's n... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more
[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...
Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device - Observe the depth map breaking on the righ... Read more
[XR][Post Processing] Scene renders twice for each eye when using _Camer...
How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D