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[WSA] Player crashes on exit/on being minimized when built with D3D buil...
Steps to reproduce: 1. Open any Unity project 2. Build WSA Universal 10 SDK, Build Type - D3D 3. Open VS solution 4. Deploy on local... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce: 1. Open attached project "865507.zip" 2. Build WSA Universal 10 SDK 3. Open VS solution 4. Start WACK test (only... Read more
Compiler errors occur when defining a method with name OnMouseDown in a ...
Steps to reproduce: 1. Open the attached project (OnMouseTest.zip) 2. Go to Build Settings, switch platform to Windows Store 3. Buil... Read more
[WSA] Switching language when player is running doesn't update alphabet
Steps to reproduce: 1. Add a language with different alphabet (for example Russian) 2. Open attached project 3. Build "New Scene" fo... Read more
Screen.SetResolution works incorrectly when DPI scaling is set to anythi...
Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more
[UWP] Lighting in linear space is dark on DX11
Reproduction steps: 1. Run any project with lights using Linear color space on DirectX 11 2. Compare results with Editor or DirectX ... Read more
System.Runtime.WindowsRuntime.dll and System.Runtime.WindowsRuntime.UI.X...
They should be referenced when using .NET 4.6 API compatibility level. Repro steps: 1. Open attached project 2. Build it for Windo... Read more
Can't switch to 'Windows Store' platform when Windows 10 SDK is not inst...
1. What happened When trying to switch to 'Windows Store' platform in Build Settings, I'm getting exception in console: DirectoryNo... Read more
[WP10] Title isn't rendered fullscreen
Reproduction steps: 1. Open the attached project 2. Build for UWP and deploy to Windows Phone 10 3. Observe, that there is a white l... Read more
[WSA] Player throws System.TypeInitializationException exception on launch
Steps to reproduce: 1. Open attached project "872058.zip" 2. Build for WSA Universal 10/8.1 3. Open VS solution 4. Deploy on local m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode