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File operations fail when relative path is longer than MAX_PATH, but its...
How to reproduce: 1. Open user's attached project 2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Asse... Read more
Input.MousePosition is offset from the cursor
Input.MousePosition seems to be offset from the cursor slightly. Currently this affects: - The editor (Always) - The player (When n... Read more
Original window doesnt enter fullscreen mode when launching with second ...
Reproduction steps: 1. Open attached project 2. Build and run the project 3. Make sure "windowed" is unticked 4. Select lower resolu... Read more
Splash screen animation continues playing in the background while resolu...
How to reproduce: 1. Open user-submitted project (case_1277983-FullscreenTest2.zip) 2. Build the SampleScene into a player 3. Launch... Read more
The manual for the standalone Player Settings is missing information abo...
See the forum post -- https://forum.unity.com/threads/allow-fullscreen-switch.456681/ Note: this is a documentation issue that affe... Read more
Windows player executable is not large address aware
Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more
[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...
How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter Play mode and observe the mouse cursor in the Game v... Read more
Secondary Screen's View is cropped when Camera Targets a Secondary Scree...
Reproduction steps: 1. Make sure you have a Secondary Screen with a smaller resolution than the Primary Screen 2. Launch the Project... Read more
[Windows] Skipping Window/Layouts module on changing release mode to deb...
Unable to change Editor Layout when release mode changed release to debug/ debug to release. Menu Window/Layouts couldn't be found e... Read more
TDR Crash when opening a project with Image Sharpening enabled
Steps to reproduce: 1. Turn on Image Sharpening (look at notes for instructions on how to do that) 2. Create or open any project Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”