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High polling rate mouse causes performance issues
Reproduction steps:1. Open new Unity Project2. Enter Play Mode3. In Game View, rapidly move mouse around, with its polling set to 10... Read more
Passing -logFile argument to a standalone build results in an error message
Reproduction steps:1. Open user attached Project2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows3. Open a Ba... Read more
Unity Editor process remains running after closing Editor
When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running.Those p... Read more
Input.touchCount always returns 0
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Try to Touch the screen Expected r... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
[Input] Arrow keys are displayed as "Num" when using "ArrowKey.displayNa...
Steps to reproduce:1. Open the “My project” project2. Open “Sample Scene” scene3. Enter Play Mode4. Observe the Console window Expec... Read more
Player icon is missing from the title bar when the Player is started in ...
Reproduction steps:1. Open the project attached by the user2. Build the project (File > Build Settings > Build)3. Open the bui... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
Mouse Y coordinate is wrong on windowed fullscreen player using a resolu...
How to reproduce:1. Open the attached project (1345405.zip) and make sure the "SampleScene" is open2. Press "Ctrl+B" and select a bu... Read more
[Windows] Mouse input doesn't work in multi-display secondary windows wh...
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Build scene 'SampleScene' to Windows Standalone player3. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ARAnchor.pending never resolves when adding an anchor via TryAddAnchorAsync in Editor Play Mode with XR Simulation
- IAP Project Settings use inconsistent error message
- Warning in the Project Settings "In-App Purchases" is not consistent with the Editor design
- Crash on SoundChannelInstance::setDelay when loading an AssetBundle containing a Timeline with an AudioClip at Scene startup
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used