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0
votes
Fixed

[Input] Arrow keys are displayed as "Num" when using "ArrowKey.displayNa...

Windows

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Jan 05, 2023

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Version/s: 2020.3.41f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Steps to reproduce:1. Open the “My project” project2. Open “Sample Scene” scene3. Enter Play Mode4. Observe the Console window Expec... Read more

0
votes
Duplicate

Unity Editor process remains running after closing Editor

Windows

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Jun 23, 2021

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Version/s: 2019.4.29f1

When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running.Those p... Read more

0
votes
Fixed

Poor error message from IL2CPP on Windows Desktop with specific Visual S...

Windows

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Oct 26, 2020

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Version/s:

I'm submitting this bug report on behalf of a user who posted about it on the forum here: https://forum.unity.com/threads/il2cpp-bui... Read more

0
votes
Won't Fix

[x86] Custom function with float return Type returns NaN values in Build...

Windows

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more

0
votes
Fixed

A preview of a keyframe doesn't appear when dragging Assets over the Ani...

Windows

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Oct 02, 2020

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Version/s: 2020.2.0b2, 2020.2.0b4

How to reproduce:1. Open user's attached "ImportBug" project2. Open the "SampleScene" Scene3. Open the Animation window (Window->... Read more

0
votes
Fixed

CPU usage raises to ~70% when the Editor is in Play Mode and not in focus

Windows

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Aug 15, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270762.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Check CPU usage using th... Read more

0
votes
Won't Fix

Secondary display does not become full screen when activated

Windows

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce:1. Build and run the attached "DualScreenTest.zip" Project on a PC with 2 Displays2. Click on the button in the cen... Read more

0
votes
Fixed

Default Architecture in Build Settings is x86 instead of x64

Windows

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Oct 08, 2020

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Version/s: 2019.2.0a3, 2020.2.0b7, 2021.1

Reproduction steps:1. Create a new Project2. Check Architecture setting in Build Settings Expected result: Architecture is set to x6... Read more

0
votes
Fixed

Editor.log isn't created when the Editor is ran from a command line with...

Windows

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Dec 19, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24, 2023.1.0b2, 2023.2.0a1

Reproduction steps: Delete the “Editor.log” file located in the “%AppData%\Local\Unity\Editor” folder Run the attached project (MyPr... Read more

0
votes
Fixed

Passing -logFile argument to a standalone build results in an error message

Windows

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows3. Open a Ba... Read more

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