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Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps:1. Open attached project "1216508_resolution"2. Go to Edit > Project Settings > Player > Resolution and ... Read more
PlayerPrefs.GetFloat doesn't return the default value when the string va...
How to reproduce:1. Open the attached '1287978.zip' project2. Open 'SampleScene' (Scenes > SampleScene) and enter the Play mode3.... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
OnApplicationFocus(bool) breaks on Windows 7 when opening start menu and...
Reproduction steps:1. Open the project inside of "Bug 2.zip"2. Build the project and run it3. When the project launches, press the "... Read more
Previous Game Object gets selected when right-clicking on different Game...
To reproduce:1. Open up the attached project ("1129995_repro_project.zip")2. Open up scene "SampleScene"3. Go to Hierarchy4. Try rig... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor.The... Read more
Mouse Clicks are not being registered in multiple Displays in Play Mode
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Open Scene 'SampleScene'3. Enter Play Mode4. Try clicking ... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce:1. Open attached project "Case_1216135" and load "Scene"2. Press Play3. Click Tab on your keyboard Expected result:... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce:1. Open attached "win_d_text_input_disabled.zip" project2. Build and run the project in windowed mode3. Make sure t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned