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Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps: 1. Open attached project "1216508_resolution" 2. Go to Edit > Project Settings > Player > Resolution and Present... Read more
PlayerPrefs.GetFloat doesn't return the default value when the string va...
How to reproduce: 1. Open the attached '1287978.zip' project 2. Open 'SampleScene' (Scenes > SampleScene) and enter the Play mode 3.... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project 2. Enter and Exit Play mode 3. Delete "AndroidCppDelegateTest" in the Projec... Read more
OnApplicationFocus(bool) breaks on Windows 7 when opening start menu and...
Reproduction steps: 1. Open the project inside of "Bug 2.zip" 2. Build the project and run it 3. When the project launches, press th... Read more
Previous Game Object gets selected when right-clicking on different Game...
To reproduce: 1. Open up the attached project ("1129995_repro_project.zip") 2. Open up scene "SampleScene" 3. Go to Hierarchy 4. Try... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor. Th... Read more
Mouse Clicks are not being registered in multiple Displays in Play Mode
Reproduction steps: 1. Download and open project 'Multidisplayissue.zip' 2. Open Scene 'SampleScene' 3. Enter Play Mode 4. Try click... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce: 1. Open attached project "Case_1216135" and load "Scene" 2. Press Play 3. Click Tab on your keyboard Expected res... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce: 1. Open attached "win_d_text_input_disabled.zip" project 2. Build and run the project in windowed mode 3. Make sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow