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Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project 2) Create 2 different layouts where the scene views are closed but game views are open 3)... Read more
[Contex][GLCore] Scaling two windows rapidly makes them both black, dock...
Rapidly moving the border between two windows makes both render black (useless). This is unfixable without restarting editor. Dockin... Read more
Unity Editor's concept of "maximized" not correct
Steps to reproduce: 1. Change monitor resolution to smaller than maximum. 2. Open Unity Editor, maximize the window. 3. Close the Ed... Read more
[macOS] Toolbar buttons disappear when resizing Editor window bigger tha...
Reproduction steps: 1. Create a new Unity project 2. Make sure that Unity Editor is not in full-screen 3. Drag the Unity Editor to t... Read more
Unity Tabs are freezing if you press Escape while dragging
Drag any Unity tab (e.g. Project Browser) like you would want to dock it somewhere and press Escape. The tab will freeze where it is... Read more
Tab redraw problems when use theme that not have a d3d accelerated desktop
Partially fixed in 4.3.0a4, but still present little glitches 1 Create new project 2 Right click on the desktop and choose 'persona... Read more
After maximizing, editor window got frozen
Repro steps described in user's description. Read more
[Window Management] Physics layer collision matrix overlaps on the slide...
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
Player resolution set to diplay resolution when calling Screen.SetResolu...
How to reproduce: 1. Open the attached project (ScreenSize.zip) 2. Make sure the "Sample Scene" is open and press Ctrl+B to build an... Read more
All Unity pop-up dialogues should be centred on the screen
All Unity pop-up dialogues should be centred on the screen to be consistent with native OS dialogs. Problem: Popping windows up in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression