Search Issue Tracker
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce: 1. Create and open a new project 2. Slowly resize the Console window horizontally (minimizing it) and observe the ... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps: 1. Open attached project 2. In the Player settings, in the Resolution and Presentation section, enable the Display Reso... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more
Window of a package could not be opened when the Window was open while t...
How to reproduce: 1. Create a new project 2. Open Timeline Window 3. Remove Timeline package 4. Install Timeline package 5. Try to o... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce: 1. Create a new project 2. Detach Game window and drag it out to a second display 3. Disconnect the monitor that ... Read more
No command line argument for running the Standalone in Exclusive Fullscr...
How to reproduce: 1. Open attached project "Exclusive.zip" 2. Build the Standalone 3. Create a shortcut of the .exe 4. Add a comman... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"