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Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
[Scene View] Gizmo dropdown list button does not collapse the list once ...
The gizmo dropdown list button in Scene view and Game view does not collapse the list after expanding it. Clicking anywhere else clo... Read more
The progress bar for signifying editor workload freezes the profiler win...
Recently after pulling trunk (2020.1.0a24) I captured some profiling data for the snapshot crawling process of the memory profiler. ... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce: 1. Open attached or create new project 2. Have Game window undocked 3. Start Play Mode 4. Maximize Game window 5. ... Read more
OnEnable and OnDisable are called when minimizing the custom Editor window
Reproduction steps: 1. Open the user's attached "1167530-MaximizingWindow.zip" project 2. Open the "TestWindow" window (Window -> My... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce: 1. Open Editor. 2. Enter Safe Mode. 3. Exit Safe m... Read more
Unity Editor exits fullscreen mode when Layout is changed
How to reproduce: 1. Open "1232706" project 2. Make sure you have Unity Editor maximized 3. Go to Window -> Layouts and select any L... Read more
[Window Management] Physics layer collision matrix overlaps on the slide...
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
Overrides window stays open when user returns to the Scenes
Steps: 1. Open attached project 2. Double-click on "GameObject Variant.prefab" 3. Click on Overrides window 4. Click on Transform ov... Read more
Improved progress bars block windows Editor focusing
How to reproduce: 1. Create a new project and open it 2. Have a folder with 10-20 assets ready on the same monitor as the Editor 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node