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[Mobile] UnityWebRequest.responseCode always returns 0 instead of 401
To reproduce: 1. Open users attached project "UnityWebRequestIssue.zip" 2. Enter Play mode 3. Observe in the console "Response code:... Read more
[Windows] UnityWebRequest and WWW not handling Content-Encoding header
How to reproduce: 1. Download attached project and open "Launcher" Scene 2. Enter Play mode and hit "Start Request" button with "Use... Read more
"UnityWebRequest.Get()" throws an "IndexOutOfRangeException" when constr...
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project 2. Open "TestScene" 3. Enter Play mode 4. Click on "Send web request:... Read more
Using HTTPS instead of HTTP causes the call never complete and timeout
To reproduce: 1. Open the QA's attached project 2. Play the scene Expected result: Using HTTP works the same as using HTTPS Actual ... Read more
Websocket over TLS with mqtt fails connection and raise unexpected excep...
How to reproduce: 1. Open attached Unity project "AwsWebsocket" 2. Enter the play mode 3. Press "Connect to the endpoint" Expected... Read more
UploadHandlerRaw throws ArgumentException when a null gets passed as the...
How to reproduce: 1. Open the attached '1324331.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Console ... Read more
AndroidJavaException when aborting a UnityWebRequest
Steps to reproduce: 1. Open and build the user-supplied project to a device with an internet connection. 2. Wait for a few seconds. ... Read more
Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce: 1. Download tester-submitted project(CookieRepro) 2. Run the included Python script 'Cookies.py' to start a local ... Read more
Accessing nonexistent Streaming Asset on Android with incorrect number o...
Steps to reproduce: 1. Open attached project 2. Build on Android and run 3. Make sure URL has 1 slash like so 'file:/*` in the input... Read more
UnityWebRequestMultimedia.GetAudioClip throws a 404 error if there is a ...
Steps to reproduce: 1. Open "WebRequestMultimedia" project 2. Go into play mode Expected result: both paths should return the audio... Read more
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