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Memory leak when sending UnityWebRequests
How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more
Accessing nonexistent Streaming Asset on Android with incorrect number o...
Steps to reproduce:1. Open attached project2. Build on Android and run3. Make sure URL has 1 slash like so 'file:/*` in the input fi... Read more
"UnityWebRequest.Get()" throws an "IndexOutOfRangeException" when constr...
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project2. Open "TestScene"3. Enter Play mode4. Click on "Send web request: emp... Read more
UnityWebRequest.SerializeFormSections Produces Incorrect Content-Disposi...
How to reproduce:1. Open the attached project2. Open the Game view3. Check the Data generated by UnityWebRequest.SerializeFormSectio... Read more
Webrequests fail with RuntimeBinderException: Cannot perform runtime bin...
Steps to reproduce:1. Open attached "RuntimeBinderException.zip" Unity project2. Open scene "Test"3. Enter Play mode4. Observe Conso... Read more
Reading local file with UnityWebRequest which contains "#" and multibyte...
Steps to reproduce:1. Open attached “ReadLocal.zip” Unity project2. Enter Play mode3. Observe Console Expected results:Local file is... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
[Mobile] DownloadHander.text throws an exeption when reading a not suppo...
Steps to reproduce:1. Open user's attached project "Encoding1251.zip"2. Build it for IOS3. Notice the logs in the Xcode Expected res... Read more
All about bugs
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