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0
votes
Fixed

User submitted bug

WebGL

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Feb 17, 2015

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Version/s: 5.0.0f2

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0
votes
By Design

Certain special text characters don't show up in-game in WebGL

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene bug_webgl_special_chars.unity - Scene contains a simple text mesh with a ... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more

2
votes
By Design

Mouse control difference between editor/standalone and webgl

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

-e: there is a difference with mouse input between editor/standalone and webgl. --NOTE: currently blocked by http://fogbugz.unity3d... Read more

1
votes
Fixed

WebGL AudioListener.volume has no effect

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest" 2. Hit play in the editor, not... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more

0
votes
Fixed

WebGL - Blank Screen

WebGL

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Mar 22, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "game_start" (Assets/scenes) 2. Play it, press "Start Game!!!" button. 3. "level_1" scene is loaded... Read more

1
votes
Won't Fix

Setting Exceptions to Full skyrockets memory allocation - browser runs o...

WebGL

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Nov 22, 2014

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Version/s: 5.0.0b14

-e: see title, works fine setting to None and Explicit Only -repro: --create new project --import added simple cube scene (has just... Read more

0
votes
Fixed

WebGL throws an exception on GameObject.CreatePrimitive(PrimitiveType.Cube)

WebGL

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Mar 29, 2015

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Version/s: 5.0.0p3

Reproduction steps: 1. Open the attached project "WebGLCrPr" 2. Build the scene "bug" for WebGL 3. Run the game, wait for 2 seconds ... Read more

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