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Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project 2. Select any input field Expected Result: On-Screen Keyboard appears Actual Result: T... Read more
Build freezes for several seconds when calling DrawMeshInstanced on WebG...
Steps to reproduce: 1. Open users attached project 2. Build and run using WebGL Expected result: Build does not freeze when calling... Read more
New Input System does not work when the project is built for WebGL
How to reproduce: 1. Open the attached '1347300.zip' project 2. Build the project for WebGL 3. Try to click on any of the menu butto... Read more
[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps: 1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip") 2. Open the repro scene ("SampleScene") 3.... Read more
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce: 1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project 2. Switch to WebGL platform and enable Development... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro: --open attached project --build&run ---chrome70 and FF65 with their respe... Read more
[WebGL] release build fails when thread support is enabled
-e: see title, enabling development build successfully finishes the build -repro: --open attached project --start a webgl build --N... Read more
Linear color space build can be started with WebGL 1.0 in the API list
-e: when selecting Linear color space there should be a hint that you need to remove WebGL 1.0 from the API list and you should not ... Read more
[WebGL] Switching to full-screen causes WebGL player freeze
Switching to full-screen causes WebGL player freeze, and stays frozen even when switched back to windowed mode Steps to Reproduce: ... Read more
WASM memory growth is broken if threadsSupport is enabled
-e: see title, build works when adding a specific memory size --this is a regression in emscripten itself -repro: --open attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic