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[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce:1. Download attached project file and open "Init" Scene2. Switch Platform to WebGL3. Press Build & Run Expected... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity2) Build attached project3) Install XAMPPDownload... Read more
streamingAssetsPath is not relative to UnityLoader.js
-e: Application.streamingAssetsPath is relative to the html index file loading the webgl player instead of the "UnityLoader.js" scri... Read more
[WebGL] Template Custom User Variables are cleared when switching betwee...
Reproduction steps:1. Open the attached project ("1328657R.zip")2. Open WebGL Template settings (Project Settings->Player->Res... Read more
[WebGL] File context is not saved when downloading it with WebRequest Do...
How to reproduce:1. Open the user's attached project ("WebRequst_Error.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mod... Read more
WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When attemp... Read more
[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...
Reproduction Steps:1. Open the attached project.2. Run the Main.unity scene in editor.3. Let the music play for a while (to 10 secon... Read more
[WebGL] Cannot copy chinese text into InputField
To reproduce:1) Open attached project and scene2) Play itExpected: Try copying this bit of random Chinese hieroglyphs into the input... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
[Regression] onRuntimeInitialized is not being invoked in WebGL build
How to reproduce:1. Download attached project file and open "Test" Scene2. Build project on WebGL platform3. Rename "Build/'yourbuil... Read more
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