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[WebGL] Requested Json string freezes the browser for 1-2 minutes
Steps to reproduce: 1) Download attached project 'WWWLags.zip' and open in Unity 2) Install XAMPP Download XAMPP from here: https:/... Read more
[WebGL] %UNITY_WEBGL_LOADER_GLUE% section is not properly replaced with ...
Resolved as By Design since we changed the embedding scheme in 5.6. See https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-t... Read more
[Canary59] when cursor is locked scroll wheel produces only positive values
-e: see title, when cursor is unlocked you get positive and negative values --works well in FF52, nightly54 and Chrome56, Edge14 -r... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce: 1) Open attached project and scene 2) Select Scripts in hierarchy 3) Make sure all 4 GUISkins are selected 4) Build an... Read more
[WebGL] [Chrome] If cursor is locked+invisible, spinning mouse wheel wit...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Open it on chrome 4) Without moving mouse, scroll mou... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Open it on Google Chrome Canary 4) Scroll the mouse w... Read more
[WebGL] "wasm streaming compile failed" browser errors occur when launch...
How to reproduce: 1. Create a new Unity project 2. Build it for the WebGL platform 3. Launch the project on a localhost server (XAMP... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
[WASM] WebGL build crashes when AudioSource.pitch changes
Reproduction Steps: 1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled). 2- Run the build using a We... Read more
[WASM] scene throws asm.setThrew
-e: so this is only half broken, the scene throws an exception in editor too but when played in with WASM throws the error reported ... Read more
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